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SunnyLand/src/main.cpp
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#include "engine/core/game_app.h"
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#include <spdlog/spdlog.h>
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int main(int /* argc */, char* /* argv */[]) {
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spdlog::set_level(spdlog::level::debug);
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engine::core::GameApp app;
app.run();
return 0;
}