Files
SunnyLand/src/engine/utils/math.h
T
2025-06-16 14:44:47 +08:00

20 lines
226 B
C++

#pragma once
#include <glm/glm.hpp>
namespace engine::utils {
struct Rect
{
glm::vec2 position;
glm::vec2 size;
};
struct FColor
{
float r;
float g;
float b;
float a;
};
} // namespace engine::utils